Grace
Grace VR Experience Unreal Engine 4… Read More Grace
Grace VR Experience Unreal Engine 4… Read More Grace
Hi everyone, last weekend i’ve wrote a tutorial for my buddy Jeremy over TexturingXYZ on how to use maps from his store so i decided to share some few tips and tricks here as well . On this Tutorial I’ll try to walk you through my processes on how I use the maps to get… Read More Skin details Tutorial using texturingXYZ
Hello everyone, i guess i’m done with the high poly version of Saitama fan art here are some Zbrush screen grab : see you soon with some renders Best regards, Salim
Hello, Making of saitama boots part 2 from salim ljabli on Vimeo. This is a follow up video where i finish the modeling of the top part of the boot after you get the model to Zbrush you can add some more details manually and add some surface details. You can see the preview… Read More Saitama making of Boot
Hi everyone, Marvelous designer Tris to quad from salim ljabli on Vimeo. I’ve started exploring Marvelous designer and try to see how i can integrate it in my workflow, to save me time and speed up my work pace . Here is a trick i used to use for detailing on complex shapes but… Read More Marvelous Designer to quad clean topology 3ds max
orc for breakfast sketch… Read More Orc for breakfast
finaly done… Read More Meknassy 3d realistic portrait render
Zbrush new sculpted details… Read More Portrait update Zbrush sculpt
Sea Creature Tutorial… Read More Sea Creature Gumroad tutorial
Hi ! I haven’t posted any updates for quite some time now , here is a small update , the skin is still work in progress, i’ll have to fix a bit the reflections and add some few details , and do a proper hair for eyebrows and hair . Will post some more updates… Read More Skin shading wip